4th Bn 39th Infantry
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List of available MOS's and Requirements for each

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List of available MOS's and Requirements for each Empty List of available MOS's and Requirements for each

Post  Kabato7 August 24th 2012, 09:31

Each of the BOLD are MOSs, or jobs that you can apply for in the MOS applications.
IF YOU WISH TO SIGN UP FOR TRAINING ALONE, PLEASE DO SO IN THE TRAINING SECTION! Smile

INFANTRY
Default MOS for all members.
Details in requirements change, as do the specific classes you use from game to game. Use the class needed or that best suits you. See the Infantry Expectations page for more info.


Airborne Infantry
Para-Soldiers of the 439th.
Quick reaction force, and support for other operational forces. -In addition to their standard Infantry tasks.
(AB Training must be completed)

TACTICAL ADVANCE FORCE
Advanced Infantry. -T.A.F. For short. The first to enter the combat zone, and the more experienced and trained fighters. Priority for CAS and ARTY, and provided better equipment.
(MOUT & SOP Must be fully completed)

Sniper/Spotter
Snipers and spotters are the eyes of the battlefield for our forces. They are there not only to engage targets and provide support, but to relay information to squads and command on the battlefield. This MOS Is qualified to operate with Infantry, AirBorne, Special Forces and TAF -- Meaning qualified snipers/spotters can operate along side these groups, without being a part of them.
(LRM and SOP must be fully completed)

CAS
Close Air Support. Attack pilots from Fixed Wing to Attack Helos. There to bring death from above to support the friendly operating ground forces below. Must be able to effectively use GRID Coordinates to communicate with squad mates, quickly acquire a target from altitude, and engage enemy personnel / Armor from range without risking the lives of friendlies in the area.
(CAS Course must be completed)

ARMORED
Metal Hearted Warriors. The tank drivers and gunners in our Big Games, Anything from Abrams Tanks to MLRS, they do it.
(ARM Course must be completed)

SPECIAL FORCES
The Baddest sons of bitches around. From stealth ops deep in hostile territory to near suicide missions in the most dangerous roughest locations, they go in small knit groups, with advanced gear and top class objectives, and are provided with a variety of support in game, and the most intricate, complex, and IMPORTANT of missions. If they fail, it is likely that the whole team will fail. High stakes is their game, They play Russian roulette to pass the time! They can take on any challenge, and they know it.
( The MOUT & SOP Courses must be fully completed, as well as the full SF Course, which is a thickened mixture of several other training courses. Additionally, you must be nominated by an Admin or Officer with a standing history in the group. - - You must ALSO have a standing history in the group ) Rolling Eyes

SQUAD LEADER
Transferable to any infantry based MOS, squad leaders are qualified to lead a team of 439th troops [Infantry, Airborne, SF -Depending on what MOSs they are also qualified for] and coordinate their troops in battle.
(Squad leader course must be completed, as well as SOP and MOUT.)

*COMMAND*
The head of the snake. Their job is to coordinate friendly forces and orchestrate the battlefield like a sweet melody.
They are in control of static supports, such as mortars or artillery, and they often house the CAS pilots near by to ensure safety of support units at all times.
(Slots are Restricted to Admins and Officers of Admin's choice.)
Kabato7
Kabato7
*Lt. Colonel*
*Lt. Colonel*

Posts : 298
439th Reputation : 22365
Join date : 2012-08-23
Age : 29
Location : Maine

https://439th.forumotion.com

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